Escape From Ravenhearst Serial Key
MoDreams - the game took me around 4 hours, because it seemed more logical to me. Which is a good thing.
Except moving the rock with a bottle opener. That was, well, dumb. My biggest nightmare was in Dire Grove (which I still liked a lot), when I had 3 hammers, a bunch of other sharp stuff (small and big) and yet I could take a feather from under a thin glass only by using an ice-pick.
Just one example, but it happened a lot. I was glad there's less of it here.I also found MO scenes to be much quicker than.
Maybe because with static objects you can put more of them, with changing ones - you need to leave more space around so that they are more visible. I'm not a big fan of MO, but actually it shortened the game for me (I still say it must be unplayable for people with poor eyesight, but in my case it worked ok).Another thing that made the game shorter for me were the last two chapters (out of 6 all). If you are like me - taking your time in all locations, trying to figure out and pick up all clues - it's really easy to find yourself in the beginning of chapter 5 and have all items you'll need till the end (except one, which is very obvious, when you get one item needed).And actually - I don't mind that it was shorter, because it was more fun and had less running around with similar objects, not being able to use them. That's a good thing, because these were fun, intense hours, not irritating backtracking.The only bad thing about this game was the CE content which, as someone already said, was actually punishing the players, not adding anything fun. As for the case book bonus - it would be fun it it wasn't yet another morphing objects scenes. I found it out at the beginning, while looking at the book and seeing something morph, so basically when the game was done I had all uncovered. I just searched for one every time I got a new page in game.
I guess it would be more fun if I waited and searched for all in the end, but how could I know?I honestly have no idea why wallpapers and concept art were not included, as this is the content that is already generated when the game is developed, so it seems so obvious to include it. Especially since all previous MCF CEs had those. I'd love to have achievements as well. Basically I'd love to know my CE is a CE, like other ones I bought, but this one seems like a very good game, but without actual bonus content. I honestly couldn't believe it and still searched in hope I missed something obvious.
Solice wrote:Hello all!I wanted to take a moment to help clear up some confusion regarding the bonus content available in the Collector’s Edition of “Mystery Case Files: Escape from Ravenhearst”. Listed below are the features you receive in the Collector’s Edition that will not be available in the standard edition.1.The Integrated Strategy Guide.2. The 'collect and match' puzzle pieces required to open the main hub doors underground are exclusive to the CE version. The standard version will not have this game mechanic.3.More CE exclusive content can be found in case book. Pay close attention and see if you can discover the secrets hidden within.I hope this helps clear things up!
Happy Gaming!OMG Solice are you KIDDING ME?!?!?! You mean you are PUNISHING those of us who bought the CE edition?? Those collect and match things are a NIGHTMARE. You have to click on the exact right pixel to get them to work and they are such a pain. I was expecting something extra like in Dire Grove where we had the hidden room with the extra 'secret' info. Now that was worth the extra CE price. What a slap in the face.
I totally agree with gamergirl675 on this! The 'collect and match' puzzle pieces are extremely difficult to find and once you find them it is way too hard to line them up.The Strategy Guide is worthless. I liked this a lot. I've always felt a bit weird about extra chapters in games - if they have a bunch of really interesting content, I wonder why it's not part of the game for those who can't afford the double price. If it's not interesting, I wonder why I paid double price! I'm a weird one.So this really scratched my extra-content itch.
I actually loved the match-up games (though I did need help for one or two!) I thought it was such a cute little addition, and I certainly found it a relief from the MO scenes. (Which I didn't mind, apart from the random-click penalty. I have really bad shakes and multi-click without meaning to, so. They took forEVER)Spoiler-y, I guess -I haven't finished looking through my journal for the other stuff, but I love love love the idea. I hate games where I get to the final cutscene and realise too late that I missed a collectable and can't go back. /shakes fist at the god of ThatLastCollectableSo I really, really enjoyed the extra-yness of the game, and I'm thoroughly glad I splashed out.
(Splashed out. On a BigFish game. No pun intended, honest)Of course, now I'm going to be on tenterhooks for who know how long, dying for the NEXT Ravenhearst game, hehe. You people are too good at what you do, darn you.
Just finished Escape.not too keen on the 'morhping' scenario and I found the Strategy Guide to be a bit convoluted. I'm am a bit puzzled by the CE version (which I purchased) with bonus features.maybe I missed something, but my final journal shows 2 tabs: '0 of 15' and '0 of 16' and I don't know what these are, at the very least I cannot open these tabs. Honestly, I've played all the Ravenhearst games -as usual, great graphics and storyline.
However, I found this one to be the least enjoyable of them all. Just finished and overall I really liked it. I finally finished too. I do think the story was a fairly good one, though gross at times, it does explain the madness of Charles. Almost felt sorry for him, lol. I did get all of the tabs completed, thanks to the forum.
There were a couple of pages that I didn't have, and I had to backtrack through those areas to see what I might have missed.the clip board comes to mind. I was so used to clicking on morphing objects, that the first one I saw in the credits.yep, I couldn't stop myself.clicked and stopped them, so whatever there was there, I missed it, and couldn't go back and recoup. The two bonus items for completing the tabs were not my favorite style of hog, and didn't have anything to do with the game, except for wondering who the top hatted guy was, and are we going to see him again.I did find the game challenging, mainly because the UG was mostly that, useless. I fall into the verbal category.let me read the words and I can get it. Others do better with looking at photos and diagrams.
Some people actually get things better by listening. And still others have to put their hands on it and do it. It is very well known that different learning styles work for different brains. So to me including both text and illustrations is a given. I also found the last two acts short, and feel like they put so much into the earlier ones, that they perhaps ran out of time and space for the latter two.So I am on the fence about the whole game.
I did enjoy the challenge, yet didn't enjoy the frustration of not knowing what to do, or how to do it. I think I wound up skipping several games after fooling around with them for ages, and I did spend a lot more time searching the forum for help than I normally do. I also missed the hog scenes.
I missed the extras. But I will replay it again, just not any time soon. I never replay my games, but this one I feel I will want to at some point, simply because I spent so much time searching instead of actually playing. In any event, this one was a must have, to me. And I don't regret buying it.
I too clicked on the credits screen too soon after clicking on the dancing Victor. Having said that I can't say that I was disappointed with anything in the game. Ive read folks complaining about no 'extra game play' - however if anyone had read what it said about Bonus Content on the title page, it clearly did NOT say extra bonus game - so I was NOT expecting one.
I for one have neglected to finish a few CE bonus games recently as they have become so easy and boring at the end. I enjoyed this game wholeheartedly - and frankly enjoyed having to figure out for myself what those tabs were in the casebook. After all this is a Mystery Case Files game for Master Detectives and we should be able to have games evolve in a way that do not hold our hand every step of the way.
I for one appreciated it. ANd yes the mix and matches - also difficult, but again- this game was clearly not made for beginners and a little extra effort on part did not bother me. Do i wish there had been less MO scenes and more.
scenes? Yes, especially the type that were in the hospital and the case book. Had a ball with those. As for the SG, I used it when I needed to and found it perfectly self explanitory. I didnt need to be told to click back twice and etc.I've read and read complaints from other CEs about developers adding concept art and wallpaper, how its useless and noone wants it. I think Bigfish took all of these complaints ( ie, too much hand holding, wallpapers, concept art, poor stradegy guides, too much dialogue) and tried to meet the needs of the forum/ gamebuyers desires and complaints.
I for one think they did an amazing job. I have been waiting for these type of games to develop into something more challenging and tho9ught provoking - this one met my expectations and I hope to see games continue on that track. Vinegaria wrote:I finished the game already, including the case book 'bonus'.
I have to say I'm pretty disappointed the only additional gameplay was just some backtracking to spot some places in already discovered locations (a general description, don't want to spoil anything). And 2 extras in the case book that don't take more than 10min. Nothing more.I am looking for the spade in Secret 1. Can you believe after all my hard work finishing this game, this one detail is holding me up? Unless there is more torture in Secret 2! Do you remember where it was? Any help would be appreciated.
Redbed57 wrote:I am having so much trouble with one of the collect and match puzzle pieces, or door tokens. The one for the hospital check-in nurse just doesn't match up. It is a tiny bit bigger than the place it has to match. Can anyone help me so that I can go on with the game?Unfortunately, you are in the wrong spot. I made the same error the first time through.Go back to the security office in the asylum; look at the monitor and click on the buttons to change the channel.Once the channel appears with the nurse at the reception desk, match up the token with it and click on it.Good LuckMargieBEdited on at 10:34:13 AM PST.
TealadysCat wrote:I would like to have known this before I bought it.I have finished the game and was looking forward to 'one last chapter' so the end of playing does not feel so abrupt that's what makes it a collectors game, as strategy guide is merely quicker than a walk through or forums and I didn't think finding the door hub extras that fun overall i enjoyed the game but would have waited for SE rather than pay for CE as I was left disappointed at the endI agree. I have been thoroughly disappointed in this game.
I love MCF games and was expecting something awesome from this oneNext time, I'll save my $$$ and wait for the SE. I agree with the others about feeling a little cheated with the bonus content. I wish that they had added another chapter showing how Rose, Emma, and the twins were adjusting to being alive again, or something along those lines! I think that the morphing objects were a good idea, but I think that they could have integrated them in with the hidden objects like in Madame Fate.
I do think that the creators should have put in the description what the extra game play would be, but other than that, I really did enjoy the game! I think this is really great!
It's rumored that Ravenhearst is being resurrected, and the Queen of England herself has called on you to help unlock the mystery. But can you find the key?
Follow the dark clues down a twisting and twisted path into Ravenhearst's horrific past. The future just might depend on it!Eipix's continuation of the blockbuster Hidden Object Puzzle Adventure series will leave you breathless, with loads of mini-games embedded throughout your adventure. Find them tucked away in Charles Dalimar's Enigma, inside hidden-object puzzles, and layered within super puzzles. You'll also have a variety of HOPs to enjoy, including silhouette, listed, interactive, and more!.
For a more in depth experience, check out the. Rated 5 out of5 bydenniann2 fromravenhearst is back!!!!!!!!!!!!!!!!!! Alistar dalimer is at it again! Ravenhearst is back in another location. The grandaughter is trying to revive alistar. The house was built and the workers never were seen again after the house was finished. Alistar had devised a soul collector so he can come back and the grandaughter is doing all she can to bring his back.
He isn't dead yet, but is very frail and is on the way out. It has a custom level and a great hint system!!!! Of course, there will be a sequel.they have already set up for it!!!! Rated 5 out of5 bypennmom36 fromThe Story Of Ravenhearst/In Case You Aren't Familiar With The Ravenhearst Story Or Have Forgotten For those of you who haven't played the previous Mystery Case Files: Ravenhearst games, Ravenhearst, Return To Ravenhearst, and Escape From Ravenhearst, or if you have forgotten the storyline (after all, they were released in 2011) I have put together a timeline of the story, and how the characters relate to each other. This is how Ravenhearst Manor came to fruition, but if you plan on going back to the beginning, skip the next paragraph so there won't be any spoiler moments.SKIP THIS PARAGRAPH TO AVOID SPOILER ALERTS FROM THE PREVIOUS 2011 RAVENHEARST GAMES:Charles Dalimar was head over heels, desperately in love with Emma Ravenhearst. He proposed to her but was rejected, so he built the Ravenhearst Manor (The House That Love Built) in a second attempt to win her over, again she turned him down. This second rejection drove Charles to madness, his mother died when he was young, his adoptive mother abused him, he was displayed as a freak at Madame Fate's Carnival, and eventually he was imprisoned at the same mental institution his father Alister was once committed to.
Slowly over time, Charles poisoned Emma to death, and kidnapped her nursemaid Rose Somerset as well as her twin girls, Gwendolyn and Charlotte! He used their souls to power the machine he devised, the Antechamber, to keep himself and dear Emma immortal In a twist of fate, Charles fathered a child with Rose who had no choice in the matter, but apples don't fall far from the tree and Victor would spend nearly a century putting back the pieces of his father's demented puzzles and reconstructing the Antechamber. Victor can be seen dancing for joy after successfully restoring the lives of daddy dearest, his mother Rose and his half sister's Gwendolyn and Charlotte! In the Key To Ravenhearst, the twin's Charlotte and Gwendolyn Somerset are attempting to resurrect their Grandfather Alister Dalimar.and the saga continues!In the Collector's Edition, there are 34 very well hidden Raven Dark Omens to search for, several Achievements to earn, as well as 16 Morphing Objects within the HOP's. This was a wee bit disappointing for me because MCF always had very well done morphs throughout the game which is one of the reasons I love this series.The Hidden Object Scenes are very entertaining, some of which aren't that easy to complete. There are interactive list finds and even progressive interactive silhouettes where you find items and use the items in the scene to expose the next item that matches the silhouetted shapes. Each HOP has some type of puzzle to solve and even have zoom zone puzzles with combo pictures to search for associations.
Most of the HOP's have a Morphing Object as indicated by a morphing icon.The Mini Games are always fantastic, and known for the ultimate puzzle boxes which have several puzzles within that you need to tinker with to solve. Other puzzles include Connecting water pipes with specific shaped connectors, Lining up horizontal and vertical crosshairs, and another MCF favorite, a board filled with dominos that requires you to click on the dominoes that match the ones displayed surrounding the board.The Collector's Edition has 14 Achievements, a Souvenir Room, 34 Dark Omens, 16 Morphing Objects, 11 Music Soundtracks, 16 replayable HOP's, 23 replayable Puzzles, 13 Movies, 8 Concept Art pictures, 8 Wallpapers, Behind the Scenes pictures, a built in Strategy Guide and a Bonus Chapter, enjoy!
Rated 5 out of5 byMissLancome fromRaving about Ravenhurst I have enjoyed all the series and I definitely enjoyed this one. The graphics and the visual as well as auditory were well co- ordinated. I liked the way the story line went and feel this will surely be the conclusion to the series. I played both the CE and the SE and felt the SE was perfectly adequate.
I tend to alternate between versions depending on how the trials go. I thoroughly enjoyed the HOPs and the puzzles which I felt were well put together. Rated 5 out of5 byAliana4711 fromMother's finest. Ravenhearst games are my favorites This game has a high end quality.The animation - especially the intro – looks like an animated cartoon.
It is excellent.The game owns all features, which are state of the art right now. You can adjust the difficulty. It has an interactive map. The graphics are magnificent, voices and noises are really good, the music is not bothersome. You can play without helping messages (I prefer that). Along the game there are a lot of nice details.The challenge is good enough, the tasks are quite logical. Except for small issues like “why should a battery be hidden in a buoy?” At the end, in one scene, you have to be very accurate.
I missed it and had to use a hint. And one scene wasn’t logical (if you don’t have helping messages) and I got it only through try and error.
I needed 6 hour and something to play through, it is long enough.Last but not least: the puzzles are outstanding. I love those most of all.
From my point of view, they could have been quite a little bit trickier, either I am used to them by now, or they are not as difficult as the former one.But hey: they are still the best. Rated 5 out of5 byriverdiver fromWhat a spectacular game!
Escape From Ravenhearst Wiki
Based on the CE, which I’ve played three times so far.:)Here a slightly adapted review:What a spectacular game!The opening video wins the „Oscar“ for the best intro of the year! I had to exit and restart the game to see it again.' Key to Ravenhearst' has all the elements I enjoy in a game: A good story, super atmosphere, great visuals, perfectly flowing game play, things to discover with your cursor, quite challenging puzzles and HOs, great voice acting, superb details in artwork and sound effects. Listen to the raindrops on the beach or the squeaking sound of the metal brush on the buoy.Furthermore references to the former installments of the Ravenhearst and Madam Fate games. I recognized several mini games from „Return to Ravenhearst“, here they come with a fresh look.The incredible scenery, orchestral soundtrack - and, at least for me, the Return of Humour to this series, all these elements contribute towards a great gaming experience.The game has exceeded my expectations! MCF had lost me after the „13th Skull“, but now I’m back and hoping for new stories. Mystery Case Files deserved a fresh breeze!Very well done!!!The main story ends conclusively, the Bonus Chapter is a prequel to what happens in the main game.If you’re not that much into achievements, collectibles, replaying HO’s and puzzles, you’re fine with the Standard Edition.Both versions highly recommended!
Rated 5 out of5 byShastanna fromAwesome puzzles! I loved this game. The puzzles were challenging, and the map was useful. I always appreciate being able to set my own custom difficulty.The music was creepy, as is required for a Ravenhearst game!My favorite puzzles of all time are in the Ravenhearst games. At first it's a little overwhelming because nothing seems to go together.
Then you pick away at it, and piece by piece it falls together and is very gratifying when you solve it!Please try it. I think you'll like it.:-). Rated 5 out of5 byItalia47 fromGranddaddy, you're a bad, bad man!! A real nut job!
What a magnificent game! Though I truly would like the Ravenhearst Saga to be put to rest, I thought that MCF: Key to Ravenhearst was absolutely brilliant.unlike MCF: Ravenhearst Unlocked. My review is based on a completed SE game.To me, Key to Ravenhearst was the best of the entire series! Bravo, developers! An extremely well-thought out game-plan, an awesome storyline that made sense-it was intelligent, there was a plethora of facts that were thrilling to read and tasks to accomplish at every turn. Puzzles within puzzles, those that appeared easy were actually hard and vice versa. Those got my adrenaline flowing once again and when that happens, you know it's a good game!
A dysfunctional family is one thing but this goes beyond that. When you mix that with a diseased mind all the money in the world won't solve your problems. Parts of the story were rather sad and disturbing to me. I felt for the innocent victims mostly.Alister's Enigma-puzzles and mini-games one after the other-and piecing all the information together making for quite an interesting story which explains the madness of the Ravenhearst family.
Escape From Ravenhearst Cheat Sheet
Mental illness, murder, delusions of grandeur, and pure, unadulterated evil.One of my favorite tasks was trying to get out of the pod chamber, ironically the movie, The Prestige, came to mind! No way was this detective going to go out that way!I also loved the part about how to breed and care for a healthy raven flock. Alister's vigorous minions! His omnivores! You learn something everyday!I played the harder mode but very much relied on the map, nine times out of ten, the map worked but there were times when it didn't, so I relied on the hint button from time to time.
I'm glad I didn't get the CE version only because the morphing objects, if any, or collectibles, to me, can be a distraction. This SE version flowed like a charm, which I expect in a very good game.The musical score was wonderful, the graphics superb, the voiceovers-actors were excellent. I thought I detected a British accent now and then, which I LOVE! Not once did I want to hurry up and finish this game. That should tell you something right there.I highly recommend the SE version.
Escape From Ravenhearst Serial Key 2
You won't be sorry. I still may end up getting the CE but the SE played like a CE without all the other trimmings. This game will not disappoint!! Rated 5 out of5 bybiscuitsmama fromA TERRIFIC GAME WHERE WE SEE THE EVIL GENIUS OF ALISTAIR DALIMAR Yes detective, the Queen herself has requested your assistance with a case surrounding the sale of Ravenhearst Manor and now you must revisit the infamous mansion even though you might not want to face your greatest fears once again.
Agent Barker has been working undercover on the case and he is now your point of contact but, unfortunately, his cover has been blown so you will take over the case. Shortly after arrival you receive a mysterious and eerie box from agent Barker but once you open it, you realize that the agent is in danger. Are you ready to once again step into Ravenhearst and see what horrors might await you this time?The game offers four modes of gameplay: Regular, Hard, Insane, and Custom. If you choose the Custom setting you can fiddle with different settings to set up the game for the way you like to play. In the Custom mode the hints will recharge in a range of 10 – 120 seconds and the puzzle skips can be set in a range of 10 – 400 seconds. You can also turn of the rapid search penalty if you wish.Our tools include the interactive map and a box that we acquire early in the game. Although the box isn’t really a tool, as we complete various puzzles we gain more knowledge and sometimes new items.The HOP scenes are some of the best I have seen in recent games and they do have a variety of different styles.
The first HOP is the standard list type with some interaction that is required to find a few of the items, but the HOP that followed was a very interactive silhouette scene that proved to be quite challenging. Many of the HOPS seem a bit more challenging than the norm but I liked them a lot. Then we come to the puzzles that I can only say are excellent, particularly the Rube-Goldberg or super puzzle that we encounter fairly early in the game.
Other puzzles include one where we must connect the correct pipes to get the water flowing. We also need to retrieve gloves with a fishing pole. Some of the puzzles were different than the normal ones we usually find or if they seemed familiar there was certainly a different spin on how they work. I must say that I haven’t been this excited about the puzzles in a game in quite some time.In the CE version of the game there are 34 ravens to collect that can be found throughout the manor. There are achievements to earn as well as the other standard extras such as wallpapers, artwork, music, replay of HOPS and puzzles, Bonus Game, Strategy Guide and more.The Ravenhearst storyline has not been my favorite in the MCF series and I had hoped that the series was finally at its end; however, after playing the demo for the game I am certainly happy to once again to wander through Ravenhearst. IMHO, the developer has done an incredible job and nailed the challenge of bringing back the evil genius and insanity of Alistair Dalimar in a game that I am sure many of you have been eagerly awaiting. I must admit that I find the game very challenging and ultimately enjoyable.
Everything about this newest Ravenhearst game is top quality, from the graphics on down to the HOPS and the puzzles. I enjoyed every minute of the CE version of the game and, particularly if you are new to the genre of HOPA games, I would recommend the CE. The game is a challenge and I found a few of the puzzles difficult. The Key to Ravenhearst was the first game in the Dalimar saga that I have enjoyed in a very long time. If you perhaps joined me in wanting to see an end to this storyline, I highly recommend that you plunge in and give Mystery Case Files Key to Ravenhearst a chance to see if you will find this one worth waiting for. Kudos to the developer for making Key to Ravenhearst a terrific game.